INDEPENDENT MATERIA  (Purple Materia)




MATERIA:  HP Plus                                               AP NEEDED
Level 1:  Amount of maximum HP increases by 10%                        0
Level 2:  Amount of maximum HP increases by 20%                    10000
Level 3:  Amount of maximum HP increases by 30%                    20000
Level 4:  Amount of maximum HP increases by 40%                    30000
Level 5:  Amount of maximum HP increases by 50%                    50000
STATUS CHANGES:  NoneLOCATED AT:      Cosmo Canyon, Mideel village


MATERIA:  MP Plus                                               AP NEEDED
Level 1:  Amount of maximum MP increases by 10%                        0
Level 2:  Amount of maximum MP increases by 20%                    10000
Level 3:  Amount of maximum MP increases by 30%                    20000
Level 4:  Amount of maximum MP increases by 40%                    30000
Level 5:  Amount of maximum MP increases by 50%                    50000
STATUS CHANGES:  NoneLOCATED AT:      Cosmo Canyon, Mideel village


MATERIA:  HP<->MP                                               AP NEEDED
Level 1:  Switches your maximum HP and maximum MP scores.              0
Level 2:  Same effect                                                     80000
STATUS CHANGES:  None
LOCATED AT:      The cave on the desert peninsula near Mt. Corel.


MATERIA:  Luck Plus                                             AP NEEDED
Level 1:  Your Luck score increases by 10%                             0
Level 2:  Your Luck score increases by 20%                         15000
Level 3:  Your Luck score increases by 30%                         30000
Level 4:  Your Luck score increases by 40%                         60000
Level 5:  Your Luck score increases by 50%                        100000
STATUS CHANGES:  NoneLOCATED AT:      Temple of the Ancients


MATERIA:  Magic Plus                                            AP NEEDED
Level 1:  Your Magic score increases by 10%                            0
Level 2:  Your Magic score increases by 20%                        10000
Level 3:  Your Magic score increases by 30%                        20000
Level 4:  Your Magic score increases by 40%                        30000
Level 5:  Your Magic score increases by 50%                        50000
STATUS CHANGES:
LOCATED AT:      Cave area past the Forgotten Capital; search near the
                 bottom of the long ladder to the left.


MATERIA:  Speed Plus                                            AP NEEDED
Level 1:  Your Speed score increases by 10%                            0
Level 2:  Your Speed score increases by 20%                        15000
Level 3:  Your Speed score increases by 30%                        30000
Level 4:  Your Speed score increases by 40%                        60000
Level 5:  Your Speed score increases by 50%                       100000
STATUS CHANGES:  None
LOCATED AT:      Purchase at the Gold Saucer's Battle Square.


MATERIA:  Gil Plus                                              AP NEEDED
Level 1:  You'll win x1.5 more gil from a battle.                      0
Level 2:  You'll win x2.0 more gil from a battle.                  80000
Level 3:  --                                                      150000
STATUS CHANGES:  LUCK +01
LOCATED AT:      Purchase at the Gold Saucer's Wonder Square.


MATERIA:  EXP. Plus                                             AP NEEDED
Level 1:  You'll win x1.5 more EXP from a battle.                      0
Level 2:  you'll win x2.0 more EXP from a battle.                  60000
Level 3:  --                                                      150000
STATUS CHANGES:  LUCK +01
LOCATED AT:      Purchase at the Gold Saucer's Wonder Square.


MATERIA:  Enemy Away                                            AP NEEDED
Level 1:  Enemy encounter rate drops by 1/2.                        8000
Level 2:  Enemy encounter rate drops by 1/4th.                     50000
Level 3:  --STATUS CHANGES:  LUCK +01
LOCATED AT:      A prize you can win at the Gold Saucer's Chocobo Square.


MATERIA:  Enemy Lure                                            AP NEEDED
Level 1:  Enemy encounter rate increases by 1.5.                    8000
Level 2:  Enemy encounter rate increases by 2.0.                   50000
Level 3:  --STATUS CHANGES:  LUCK -01
LOCATED AT:      A prize you can buy at the Gold Saucer's Battle Square.


MATERIA:  Chocobo Lure                                          AP NEEDED
Level 1:  You are able to encounter chocobos on the World Map.         0
Level 2:  The rate of encountering chocobos increases by 1.5.       3000
Level 3:  The rate of encountering chocobos increases by 2.0.      10000
Level 4:  The rate of encountering chocobos increases by 3.0.      30000
STATUS CHANGES:  LUCK +01
LOCATED AT:      Buy from Choco Billy at the Chocobo Barn.  Find near
                 the outside chocobo pen's right corner. (Disc 2-3)


MATERIA:  Pre-emptive                                           AP NEEDED
Level 1:  The chance of that ally attacking first is 6%                0
Level 2:  The chance of that ally attacking first is 12%            8000
Level 3:  The chance of that ally attacking first is 24%           20000
Level 4:  The chance of that ally attacking first is 36%           40000
Level 5:  The chance of that ally attacking first is 48%           80000
STATUS CHANGES:  SPEED +02
LOCATED AT:      Purchase at the Gold Saucer's Battle Square.


MATERIA:  Long Range                                            AP NEEDED
Level 1:  Alters your ability to attack.                               0
Level 2:  --                                                       80000
STATUS CHANGES:  NoneLOCATED AT:      Mythril Mine, on the ledge above the vine.
NOTES:           When this materia is equipped, you can be in the back
                 row and use close-range weapons with no attack penalty.
                 You can also attack out-of-reach enemies (usually the
                 flying sort) with close-range weapons as well.  Note
                 that this applies to all 'target' materia, allowing you
                 to Morph or Steal from 'out of range' enemies, too.


MATERIA:  Cover                                                 AP NEEDED
Level 1:  That ally will guard another ally 20% of the time.           0
Level 2:  That ally will guard another ally 40% of the time.        2000
Level 3:  That ally will guard another ally 60% of the time.       10000
Level 4:  That ally will guard another ally 80% of the time.       25000
Level 5:  That ally will guard another ally all the time.          40000
STATUS CHANGES:  VITALITY +01
LOCATED AT:      Wall Market, Sector 6 Slums (the garden near Aeris'
                 house in Midgar City)


MATERIA:  Counter Attack                                        AP NEEDED
Level 1:  If attacked, that ally strikes back 20% of the time.         0
Level 2:  If attacked, that ally strikes back 40% of the time.     10000
Level 3:  If attacked, that ally strikes back 60% of the time.     20000
Level 4:  If attacked, that ally strikes back 80% of the time.     50000
Level 5:  If attacked, that ally strikes back all the time.       100000
STATUS CHANGES:  None
LOCATED AT:      Mt. Nible (after destroying the Materia Keeper), win
                 as a prize in the Gold Saucer's Chocobo Square


MATERIA:  Mega All                                              AP NEEDED
Level 1:  Any command usable in battle affects all targets.            0
Level 2:  --                                                       10000
Level 3:  --                                                       50000
Level 4:  --                                                       80000
Level 5:  --                                                      160000
STATUS CHANGES:  None
LOCATED AT:      Found in the final dungeon, floating in a geyser of
                 lifestream.  You'll have to press O while jumping if
                 you want to get it.


MATERIA:  Underwater                                         AP NEEDED: 0
Level 1:  Negates the 20-minute time limit when fighting Emerald Weapon.
STATUS CHANGES:  None
LOCATED AT:      Kalm town (get it from the travel man in return for the
                 Guide Book, wich you get from one of the scelleton ships in the underwater reactor)