MAGIC MATERIA  (Green Materia)




MATERIA:  Fire        COST   AP NEEDED   EFFECT
Level 1:  Fire          4           0    Fire element damage
Level 2:  Fire 2       22        2000    Fire element damage (x2)
Level 3:  Fire 3       55       18000    Fire element damage (x3)
Level 4:  --           --       35000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Wall Market, Costa Del Sol, Fort Condor, Mideel
                 (comes equipped on Red 13)


MATERIA:  Ice         COST   AP NEEDED   EFFECT
Level 1:  Ice           4           0    Ice element damage
Level 2:  Ice 2        22        2000    Ice element damage (x2)
Level 3:  Ice 3        55       18000    Ice element damage (x3)
Level 4:  --           --       35000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Wall Market, Costa Del Sol, Mideel, Fort Condor
                 (comes equipped on Cloud)


MATERIA:  Lightning   COST   AP NEEDED   EFFECT
Level 1:  Bolt          4           0    Lightning element damage
Level 2:  Bolt 2       22        2000    Lightning element damage (x2)
Level 3:  Bolt 3       55       18000    Lightning element damage (x3)
Level 4:  --           --       35000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Wall Market, Costa Del Sol, Mideel, Fort Condor
                 (comes equipped on Cloud)


MATERIA:  Earth       COST   AP NEEDED   EFFECT
Level 1:  Quake         6           0    Earth element damage
Level 2:  Quake 2      28        6000    Earth element damage (x2)
Level 3:  Quake 3      68       22000    Earth element damage (x3)
Level 4:  --           --       40000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Kalm town, Costa Del Sol


MATERIA:  Poison      COST   AP NEEDED   EFFECT
Level 1:  Bio           8           0    Poison element damage
Level 2:  Bio 2        36        5000    Poison element damage (x2)
Level 3:  Bio 3        80       20000    Poison element damage (x3)
Level 4:  --           --       38000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Kalm town, Costa Del Sol, Shinra Building - Floor 68
NOTES:           The 'Bio' spell strikes for poison-element damage as
                 well as causes the 'Poison' status ailment at the same
                 time, resulting in continuous damage in later rounds.


MATERIA:  Gravity     COST   AP NEEDED   EFFECT
Level 1:  Demi         14           0    Gravity element damage
Level 2:  Demi 2       33       10000    Gravity element damage (x2)
Level 3:  Demi 3       48       20000    Gravity element damage (x2.5)
Level 4:  --           --       40000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Cosmo Canyon; it appears after you kill Gi Nattak in
                 the Gi Tribe Cave.
NOTES:           'Demi' drains an enemy's current HP by 1/4th.
                 'Demi 2' drains an enemy's current HP by 1/2.
                 'Demi 3' drains an enemy's current HP by 3/4ths.


MATERIA:  Comet       COST   AP NEEDED   EFFECT
Level 1:  Comet        70           0    Physical damage x4 to 1 target
Level 2:  Comet 2     110       12000    Physical damage x1 to 4 targets
Level 3:  --           --       60000    --
STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                 MAGIC DEF +01  MAXHP -05%    MAX MP +05%
LOCATED AT:      Forgotten Capital


MATERIA:  Contain     COST   AP NEEDED   EFFECT
Level 1:  Freeze       82           0    Ice damage (x4) + 'Paralyze'
Level 2:  Break        86        5000    Earth damage (x4) + 'Petrify'
Level 3:  Tornado      90       10000    Wind damage (x4) + 'Confusion'
Level 4:  Flare       100       15000    Fire damage (x4)
Level 5:  --           --       60000    --
STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                 MAGIC DEF +02  MAXHP -10%    MAXMP +10%
LOCATED AT:      Mideel village in Disc 2.  Feed the white Chocobo a
                 Mimett Greens and scratch it's ear.
NOTES:           When Freeze, Break, or Tornado hit an enemy, there is
                 a 10% chance that the enemy is affected by the listed
                 status ailment.


MATERIA:  Ultima      COST   AP NEEDED   EFFECT
Level 1:  --           --           0    --
Level 2:  Ultima      130        5000    Non-element damage to all foes
Level 3:  --           --      100000    --
STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                 MAGIC DEF +02  MAXHP -10%    MAXMP +10%
LOCATED AT:      North Corel.  You'll get this materia for free if you
                 save the town.  If you get to the Shinra train but can't
                 stop it in time, you can buy this materia for 50,000
                 gil.  If you didn't reach the Shinra train in time,
                 you'll never be able to get the Ultima materia.


MATERIA:  Restore     COST   AP NEEDED   EFFECT
Level 1:  Cure          5           0    Recovers lost HP
Level 2:  Cure 2       24        2500    Recovers lost HP (x2)
Level 3:  Regen        30       17000    Causes 'Regen' status
Level 4:  Cure 3       64       24000    Recovers lost HP (x3)
Level 5:  --           --       40000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Midgar City - Sector 5 Slums, Wall Market, Mideel,
                 Fort Condor, Costa Del Sol, Mako Reactor No. 1


MATERIA:  FullCure    COST   AP NEEDED   EFFECT
Level 1:  --           --           0    --
Level 2:  FullCure     99        3000    Recovers all lost HP
Level 3:  --           --      100000    --
STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                 MAGIC DEF +02  MAXHP -10%    MAXMP +10%
LOCATED AT:      Cosmo Canyon (back room of the Item Shop, Disc 2-3 only)

MATERIA:  Heal        COST   AP NEEDED   EFFECT
Level 1:  Poizona       3           0    Heals 'Poison' status ailment
Level 2:  Esuna        15       12000    Heals any bad status ailment
Level 3:  Resist      120       52000    Prevents bad status ailments
Level 4:  --           --       60000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Kalm town, Gongaga village, Upper Junon



MATERIA:  Revive      COST   AP NEEDED   EFFECT
Level 1:  Life         34           0    Come back to life with 1/4 HP
Level 2:  Life 2      100       45000    Come back to life with all HP
Level 3:  --           --       55000    --
STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                 MAGIC DEF +01  MAXHP -05%    MAX MP +05%
LOCATED AT:      Upper Junon, Gongaga village, Costa Del Sol (Disc 2-3)


MATERIA:  Seal        COST   AP NEEDED   EFFECT
Level 1:  Sleepel       8           0    Inflicts 'Sleep' status
Level 2:  Silence      24       10000    Inflicts 'Silence' status
Level 3:  --           --       20000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Upper Junon, Costa Del Sol (Disc 2-3 only)


MATERIA:  Mystify     COST   AP NEEDED   EFFECT
Level 1:  Confu        18           0    Inflicts 'Confusion' status
Level 2:  Berserk      28       12000    Inflicts 'Berserk' status
Level 3:  --           --       25000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Gongaga village, Cosmo Canyon


MATERIA:  Transform   COST   AP NEEDED   EFFECT
Level 1:  Mini         10           0    Inflicts 'Small' status
Level 2:  Toad         14        8000    Inflicts 'Frog' status
Level 3:  --           --       24000
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      North Corel, Cosmo Canyon, Gongaga village, Mideel,
                 Mt. Corel  (comes equipped on Cait Sith)


MATERIA:  Exit        COST   AP NEEDED   EFFECT
Level 1:  Escape       16           0    Allies escape from battle
Level 2:  Remove       99       10000    Targets instantly killed
Level 3:  --           --       30000    --
STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%
LOCATED AT:      Rocket Town (Disc 2-3 only)


MATERIA:  Time        COST   AP NEEDED   EFFECT
Level 1:  Haste        18           0    Causes 'Haste' status
Level 2:  Slow         20        8000    Inflicts 'Slow' status
Level 3:  Stop         34       20000    Inflicts 'Stop' status
Level 4:  --           --       42000    --
STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                 MAGIC DEF +01  MAXHP -05%    MAX MP +05%
LOCATED AT:      Gongaga village, Rocket Town


MATERIA:  Barrier     COST   AP NEEDED   EFFECT
Level 1:  Barrier      16           0    Causes 'Barrier' status
Level 2:  MBarrier     24        5000    Causes 'MBarrier' status
Level 3:  Reflect      30       15000    Causes 'Reflect' status
Level 4:  Wall         58       30000    'Barrier' and 'MBarrier' status
Level 5:  --           --       45000    --
STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                 MAGIC DEF +01  MAXHP -05%    MAX MP +05%
LOCATED AT:      Rocket Town


MATERIA:  Shield      COST   AP NEEDED   EFFECT
Level 1:  --           --           0    --
Level 2:  Shield      180       10000    Causes 'Peerless' status
Level 3:  --           --      100000    --
STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                 MAGIC DEF +02  MAXHP -10%    MAXMP +10%
LOCATED AT:      In the Northern Crater (Disc 3)


MATERIA:  Destruct    COST   AP NEEDED   EFFECT
Level 1:  DeBarrier    12           0    Removes special defenses
Level 2:  DeSpell      20        6000    Removes indirect spells/statuses
Level 3:  Death        30       10000    Target is instantly killed
Level 4:  --           --       45000    --
STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                 MAGIC DEF +01  MAXHP -05%    MAX MP +05%
LOCATED AT:      Fort Condor, Mideel (Disc 2-3), Shinra Mansion (Disc 1;
                 Sephiroth will throw it at you)
NOTES:           'DeBarrier' will negate these defenses: the 'Barrier',
                 'MBarrier', 'Reflect' and 'Peerless' statuses, and the
                 effects of the 'Wall' spell.
                 'DeSpell' will negate these indirect spells and
                 statuses: the 'Regen', 'Haste', 'Slow', and 'Stop'.  It
                 will also negate the effects of the 'Resist' spell and
                 the 'Death-sentence' Enemy Skill.


MATERIA:    Master Magic
Level 0:    Can cast the following spells using their standard MP cost:
            Cure            Cure 2          Cure 3
            Poisona         Esuna           Resist
            Life            Life 2          Regen
            Fire            Fire 2          Fire 3
            Ice             Ice 2           Ice 3
            Bolt            Bolt 2          Bolt 3
            Quake           Quake 2         Quake 3
            Bio             Bio 2           Bio 3
            Demi            Demi 2          Demi 3
            Sleepel         Confu           Silence
            Mini            Toad            Berserk
            Haste           Slow            Stop
            Barrier         MBarrier        Reflect
            DeBarrier       DeSpell         Death
            Escape          Remove          Wall
            Comet           Comet 2         Freeze
            Break           Tornado         Flare
            FullCure        Shield          UltimaSTATUS CHANGES:  No changes
LOCATED AT:      Kalm town (get it from the traveler in return for the
                 Earth Harp), Cosmo Canyon (bring all 21 mastered Magic
                 Materia to the Huge Green Materia in the observatory)